chomp - Keep Pushin It |
BattleDrone
2161... the future.
   

Registration Date: 30-12-2005
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The way the drums show up into the intro makes me think that another track is starting, try to make it fit in better.
The base is weird, which is good, but I think you could make more out of it. It's also not really wobbling in a way that you get this head-nodding feel from it. Also does euh-uh vocals tend to get on one's nerves. They should fit better to the groove and be repeated not so much.
Not feeling the track, it's drifting around, not getting anyware.
Needs some work.
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19-03-2007 00:04 |
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Halph-Price
Zombie Algorithm

Registration Date: 22-12-2004
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odd horror movie. need to bring thoes string stabs down in volume a little bit, and they'll fit in with the mix and still sound good. screams, ha.
you should have the scream with ones of the high pitched string stabs. it would sound alike.
that 909 ride sounds a little off. the drum in general arn't that loud. the bongo's are nice, but it got me moving a bit.
THE BASE IS TOOOOOO CLEEEEEEAN. needs distortion, needs grit, needs dirt. need to heat that up. that's what that wobble bass is about.
yea it's hard to not repeate the "hook" every 5 seconds, but just don't.
try to get the build up going in tension, if it's to be a horror track sound, you need to work on tension. that comes from building up, you start with a lot fo tracks i teh start. just strip it down to a few things,a nd then layer therem up and keep on building till you get to the break down.
it's got potential. maybe get a loop of any kind and just chop it up in the background to get a nice drum sound to texture it.
and for JESUS CHRIST stop with the "huh-heh" sound. that's pissing me off. it's nothing but f**king annoying! remove that, don't even have that in there, just eliminate it entirly!!!!!!
try to have one or two good sample,s note ver sample you can find. us ethem in good spots, not just every 5 seconds... oh my god, you have it till the very last seconds of the trakc, it was in the start, and is there the entire time.
generally you use a sample as least as posible every artist can use a sample maybe 5 times in tehre track max. MAX
the entire trak, mostly they use it 2 or 3 times. not 10-5923069t esb6y9568 times. aaaaaaaaaaaaaaaaah sanity gooooooooooing.
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This post has been edited 1 time(s), it was last edited by Halph-Price: 19-03-2007 17:42.
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19-03-2007 17:40 |
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chomp
Wicked Producer
 

Registration Date: 06-12-2005
Posts: 368
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lol
thx for ya comments, i don't know why but i like how the HU EH sample sounds, it remember me rambo, i don't know why, sure it's very repetitive !
i keep in mind your suggestions, thanks alot, hop you'll listen my future tunes i promise there will be no pusher sounds like that.... au revoir et merci
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soundcloud.com/machette
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19-03-2007 18:52 |
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Halph-Price
Zombie Algorithm

Registration Date: 22-12-2004
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reminds me of the jump sound in quake. and since you bunny hop in it, most games all you hear is "huyuh""huyuh""huyuh""huyuh""KA-BOOM""huyuh""huyuh"
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19-03-2007 19:03 |
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chomp
Wicked Producer
 

Registration Date: 06-12-2005
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19-03-2007 19:06 |
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SARIN
Member
  

Registration Date: 08-10-2004
Posts: 71
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This one needs a lot of work.
The intro might be dark and creepy, but the rest of the tune should fit that style...and it doesn't.
Try to fill out your frequencies with some extra layers, especially the break.
What I would suggest, take a loop out of the tune, make it as fat as you can, with the sound you like and start re arranging your tune.
Best tip: less is best
S@R!n
__ http://myspace.com/denaturalselection
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20-03-2007 02:54 |
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chomp
Wicked Producer
 

Registration Date: 06-12-2005
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23-03-2007 12:52 |
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Glim
Stuck In The Late Nineties
Registration Date: 16-10-2004
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First off - Glad your back mate, reprezentin the french scene
I love the intro, i said before i like your tunes alot especially 'the manor'
Quality sounds very good and pro, a simple minimilistic feel to this intro
Strings have a twisted individual vibe about them .... for me thats a good thing.
I can tell before this drops its gonna be pure jump up shizzle as your not expanding on the intro hi hats.... yeah thought so..
Hmm??.. i dont know why people arent liking this as much as me?? with a little work here n there in the UK this tune would kill dancefloors
We been through our technical beats periods long before dnb reached other countries so these days alot of tracks are being made with a 'back to basics' sound to them, pure jump up fodda!!!
I'd have to say reduce the amount of times you use the 'huh' smaple though... maybe on the second breakdown you could filter in a break or arrange some hi hats with a build up of kicks - this would really give the second drop more impact and overall DJ freindly feel..
Mate im loving this....
Drums need to be much louder..
Why not cut up the vocal sample just before the second drop?? that would take away any repetative feel once reaching that stage of the tune.
Great percussion sounds in the track..
You deffinetly have a good ear for these kinda tunes Chomp..
Everyones comments about wrong style on this tune are without doubt their own opinion chomp
to me the intro works well with the drop and the breakdowns work to, it all fits together well, you just need to master it so the drums are louder and take out a few 'huh' samples then add some filters and added build-up kicks on the breakdowns.
Really like this mate
Cheers!!
Glim
__ My Sounds
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23-03-2007 13:40 |
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