samurai - Search & Destroy |
samurai
Cool Tourist
 
Registration Date: 21-11-2002
Posts: 45
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Please check out my new track 'Search & Destroy', post your comments here and vote for it!!!
Track I'm working on for a buddy's upcoming RPG game.
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28-10-2006 10:17 |
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Philthy McNasty
Florida DnB Masta!
  

Registration Date: 23-07-2006
Posts: 1,088
Helpfulness rating:
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Well....I must say that is the longest repeatitive intro I have EVER heard.....I dig the vibe you were trying to set with it, but you pretty much went nowhere. Same repeative elements except for you break edits, those are very good imo. Sound quality is good, break edits really good, not feeling the overall tune though. If you did a complete makeover of the tune, like adding some ragga style 808 basslines, and some sketchy pads, it would be great....keep rocking though
__ http://www.myspace.com/philthydubbish
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28-10-2006 12:08 |
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Glim
Stuck In The Late Nineties
Registration Date: 16-10-2004
Posts: 1,848
Helpfulness rating:
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playing..
not gonna review this as if its for a pc game... should i be??
simple elements with delay, never hurt anyone
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aha..halftime beatz, cool
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drop: eq is good on my setup, really like the drums beating to give a more old skool jungle feel..
couple of drum hits in here that are top-heavy maybe some more mid in 'em..
not too keen on the bassline
2:22, soundng better, those kicks are jumpin outta my speakerz..
the bass needs or should be more louder, and a little variation on it would'nt go a miss either, its too clean, and soft, if that the intention then change the eq of the rest of the track accordingly..
okay its obvious this is a simple tune, it rolls nicely but overall feels a little empty
the occasionall rool is cool
, really like that but it only follows into the same bassline, which makes you miss out on hearing any progression in the beatz
keep working this one mate
__ My Sounds
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28-10-2006 20:22 |
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samurai
Cool Tourist
 
Registration Date: 21-11-2002
Posts: 45
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Fantastic! Thank you for the constructive criticism(s).
Indeed this was heavily influenced by what my friend was lookin for in his game... but to make it a real dnb track, i should probably make it a little more progressive.
I think i'll start by chopping down the intro a bit, making it get to the point earlier, and maybe change the body's bassline... possibly do a breakdown with a different set of drum samples.
Others... feel free to add to the reviews of the current tune!
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30-10-2006 05:15 |
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