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broadside broadside is a male
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I reckon producing drum and bass splits up between vision - ie melodies, structures like builds and drops, samples, atmospheres, vibe etc - and technique - ie ability to handcraft original sounds, production values etc.

Obviously, you need a bit of both for a good tune, and obviously they overlap, but which would you say you enjoy more? spend more time on? out of the two.

basically im asking how many of you enjoy the technological aspects, all the nitty gritty complicated shit like compression etc. cos im rubbish at it, and im begining to feel that its pretty much 95 per cen tof the battle.
06-07-2006 18:12
Greyone Greyone is a male
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good question.
well id say i spend most of my time trying to get that sound right.
I dont make sounds , i abuse samples to create new sound.
oh yeah and then there is that awfull ...
eqing eqing eqing Devil
and when my drumline is good , i a have a thought of the basic theme/melody ... then i watch for the finishing tough : stucture , fx ...
Tongue here are my 95 cents
06-07-2006 20:10
Glim Glim is a male
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i tend to start making my tunes with the end result in mind, i.e equing individual elements so that they'll all blend together, it certainly is half the battle imo. but always sticking with the phrase, 'you can't polish a turd'

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06-07-2006 20:42
Friscko Friscko is a male
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you need to show respect to the master engineers in production like noisia and pendulum, but still that overproduced, ultraclean sound somehow misses something from time to time..
A wicked tune, with not perfect production will always be better than a tune from which the production is the top, but lacks feeling

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06-07-2006 20:43 Homepage of Friscko
broadside broadside is a male
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quote:
Originally posted by Friscko
you need to show respect to the master engineers in production like noisia and pendulum, but still that overproduced, ultraclean sound somehow misses something from time to time..


yeah very true
07-07-2006 19:36
Muad'Dib Muad'Dib is a male
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Technological stuff is great to be dealing with!! I enjoy EQing and touching, notching, reverbing, compressing... but I don't think it's 95% of the battle.

Of course that we are forced to do that because no label can take a shit sounding tune, no matter what idea it has behind in the hood. You need to be technologically well-driven, of course, by learning EQing and compressors, but THAT is not the pleasure, and certainly not 95% of the work.

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07-07-2006 19:48 Homepage of Muad'Dib
BattleDrone BattleDrone is a male
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quote:
Originally posted by Friscko
you need to show respect to the master engineers in production like noisia and pendulum, but still that overproduced, ultraclean sound somehow misses something from time to time..
A wicked tune, with not perfect production will always be better than a tune from which the production is the top, but lacks feeling


Right on! I think a new music style typicaly sounds more raw, later on it will be tweaked (death) to perfection.
I love the raw jungle and early drum and bass sound, but I also like Techstep and neurofunk, so both have their place.
I tend to go 90% on the technical side which doesn't mean that I am looking for a clean polished sound. A bit of a roughside without killing ears is very hard to create.

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07-07-2006 19:55 Homepage of BattleDrone
cynik cynik is a male
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thats certainly an interesting subject that strangely never popped up here. cheers broadside

anyway.. speaking of technological. in my case, often happens that while crafting just one synth sound a wicked idea reveals itself. adding a tiny bit of distortion somewhere can take a sound to whole new levels and offer possibilities, but in my case it matters only in the very early stages.. experimentation ALWAYS but rounding the edges each step of the way

much like Glim I can see the end result in my head and that is a point without which further time on a track almost always just goes wasted. the direction si essential, if you don't know where you're going you will hit trees with your head most of the time. like when you're just starting to produce, you don't know how much you don't know and that is the absoulte peak of ignorance. if you've got the beats, the bass, the atmosphere but no tune.. then you got nothing

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This post has been edited 1 time(s), it was last edited by cynik: 07-07-2006 21:24.

07-07-2006 21:18 Homepage of cynik
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I think a balance of both is really important.
For me, one of the most annoying things is to have written a tune with a good structure and melodies that work, but its not well produced. I dont think anything can kill a tune as much as when its not sounding right.
Im sure you all get the same thing as I do, when your mates think its a good tune, but you cant enjoy it because the snare is too loud, or the kick isnt punchy enough or whatever. In my opinion, the most important thing is to be completely satisfied with a tune, if its not perfect to your ears, then its completely shit.
I dunno, I guess Im a bit of a perfectionist. I've done it a few times, where I've gone over an old tune to get it sounding better. Ive been doing it with a tune I posted up here a while ago, Retroduction. I like that tune, but the mix is so fucking bad that I'm too emaressed to play it in a set! (sounding a shit load better now though!)
I really enjoy going really in-depth with a tune, designing the sounds from scratch, making samples and reaktor synths. At the end of it all its so rewarding, but it takes so fucking long! I do think its important to have a couple of really original sounds, If you think of all your favourite tunes, they all have a recognisable hook, quite often its just a particular sound.
I dunno, I love all aspects of writting music, whether its fucking around with noises, or getting a really savage drop right, or getting that bass line to sound as storming as you now it should. Its all amazing fun.
08-07-2006 12:54
drumnbass.be forum » Drumnbass scene » Drum-n-bass massive » Which do you prefer?