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Atmos Guy
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Registration Date: 15-06-2006
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I've been trying to make this stuff for 2 years and I've never been successfully! The two main areas I fail in badly are making the drum loops and Melody's. I've nearly every thread at DOA on drum patterns and recess etc, but when I put these tips into test they never sound right.

I'd prefer to make drum loops from scratch as I hate using FL Slicer to rearrange beats. I know that in order to get a rolling type of beat you need to use ghost hits(?) which I have tried but they don't really make any difference, their just another sound. Here is a demo of what I can do.

Maybe someone could upload some patterns done in FL so I could take a look?

www.feedthegoose.com/audio/untitled.mp3
15-06-2006 16:27
Glim Glim is a male
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its old, limited and maybe doesnt exist anymore but spinwarp.com has a few tutorials on ghost hits in FL that got me started


other heads will direct you to better sources but its still a good site for someone startin out

its all about placement, jus get a two step beat, a line of hi hats then add a couple of different ones here n there, normally jus before the second kick drum in the beat, get that right n you should be able to work the rest of the break out, but then again i work in 32 bar patterns


anywayz good luck n happy ghosting.... Cool Drummer

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15-06-2006 23:23
Atmos Guy
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www.feedthegoose.com/audio/reece_sample.mp3

This is my reece sample, it's on the right track I think but it sounds more suby than dirty. It was made is V-Station
18-06-2006 14:20
BattleDrone BattleDrone is a male
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I know exactly what you are talking about. Been struggling for some years too. Since I joined this forum I started to take it more seriously and got badly frustrated until recently I made a few breaktrues...

What you could do to get your drums right:
Load a drumloop which you like in FL studio.
Try to mimic the position of ghost snares from that drumloop and then remove the loaded drumloop again. I always use the piano roll to add ghosts because it´s easier to control everything. Like Glim mentioned you need to add some extra snare(s) or kick(s) in front of the second bassdrum in order to get your drumline rolling. Draw just a short hit in the pianoroll and start moving it back and forth manually while you are listening to the drumline in loop (use a short bar so you dont have to wait for ages as it loops). At a certain position you´ll say YES, this adds a cool effect to the drumline.
How I make my ghosts... Use an extra snare drum for it, so you can make it sound different. You should pitch a normal snare up a bit and change it´s sound with the timestrech module (the knob on the left, turn it to the rigth) so the ghost snare sounds a higher then the normal one. next you should lower the volume a bit compare to the normal snare and if.
Now add the hits in the pianoroll, I often use a short hit, little pause, full length hit, little pause and again a short hit which rolls like hell.
Example: B =Bassdrum, S = Snaredrum, G = Full Ghostsnare, g = shorter and more silent Ghost snare, O= emply position..

BOOO OOOO OOBO OOOO
OOOO SOOO OOOO SOOO
OOOO OOgO GgOO OOOO

Your reece needs some extra distortion and some LFO-sine which is starting with a delay. You could layer 2 of your current reeces and slightly detone one of them, the detoned one should get distortion and a slightly slower (or faster LFO) than the other one. This will give you a sound that seems to evolve along the way.

Keep trying... your examples don´t sound all that bad.
And last advice: do get some more drum´n bass oriented synth and bass samples.

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18-06-2006 16:09 Homepage of BattleDrone
baz baz is a male
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listenin at the clip u posted (untitled) an judging from that ;
a good start for ur drumz would be to get a rolling hihat ; (don't stop the hihat every 8 bars) an try using multiple hihats aswell
also u can try an take some of the hits in ur track (basskicks en snares preferably)(copy/paste) an reverse them to make the drumz more complex soundin
as for the synth part i'd say ur tryin to hard ; cut urself some slack an try keepin ur basslines more simple ; an for leads u used the 3Xosc i guess ; try puttin a fruity filter an a x-y controller on it ; then assign the cuttof to the x-axis an the resonance to the y-axis (or automate it in the event editor)
try fuckin around with this; u'll get there cuz u got the basics Wink

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18-06-2006 16:10 Homepage of baz
baz baz is a male
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here's this (real simple) drum arangement i made Happy


baz's drum arragement
(open fl then open the zip in fl)

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This post has been edited 2 time(s), it was last edited by baz: 22-06-2006 16:04.

18-06-2006 16:21 Homepage of baz
BattleDrone BattleDrone is a male
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Woops, bad URL!

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19-06-2006 19:32 Homepage of BattleDrone
baz baz is a male
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quote:
Originally posted by BattleDrone
Woops, bad URL!

now it works ; don't excpect to much tho ; just one pattern Big Grin
baz's drum arragement

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This post has been edited 1 time(s), it was last edited by baz: 22-06-2006 16:05.

22-06-2006 16:04 Homepage of baz
Abnormalbrain Abnormalbrain is a male
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quote:
Originally posted by Atmos Guy
www.feedthegoose.com/audio/reece_sample.mp3

This is my reece sample, it's on the right track I think but it sounds more suby than dirty. It was made is V-Station


I use V-station to but I never get anything sounding far as close as your example to a reece. Can't you post a preset for your sound?

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22-06-2006 18:58 Homepage of Abnormalbrain
XtremeFidelity
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Registration Date: 26-06-2006
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with drums i slow down the bpm when im doing them complex loops makes things easier,

you gota have good samples aswell, you cant polish a terd
26-06-2006 03:30
drumnbass.be forum » Production » Production questions & answers » Help making DnB