Bounced break sounds wack takes the whole spectrum |
BattleDrone
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Registration Date: 30-12-2005
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I made a break (16 bars) which is well stuffed with percussion and sounds good (imo), so I bounced it and started a song with this break as a basis (also bounced some variations ofcourse).
The break sounds so much "positioned in the middle", you can't hear the different instruments anymore. What can I do to give the mixing more room? (I've used some Stereo enhancing on the percussion though).
When trying to add a bass in my song everything starts to roll over eachother not leaving room for anything else anymore.
I'm using FL6.
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22-03-2006 09:51 |
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thechronic
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Registration Date: 01-11-2002
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Hard to tell from your description...
If the bounced file doesn't sound exactly the same as the track before bouncing something went wrong there. Does the bounced wav file sound the same as the break you made when you play it in eg Audacity?
Maybe you have both left and right channels panned towards the middle or something, if you used stereo enhancement some parts of the spectrum will be pulled out of phase, it will sound weird if you mix the left and right signals together then.
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22-03-2006 17:15 |
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BattleDrone
2161... the future.
   

Registration Date: 30-12-2005
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OK, I remove all stereo enhancers, lowered bass boosts, turned down overdrives,...
But I guess I found the problem in some other thing. I found that you can boost an instrument by giving it one or more echoes and setting the delay time down to zero. Probably the instument outphased itself because a delay value of zero for the echo to come in is not zero, but just a litle bit more.
I bounced the break again and loaded it into an empty song and again the break seems to lose colour and power.
I found that it possible to correct this by adding a blood overdrive and leaving the default settings (which does not reallt distort the instrument but just sharpens it a bit more).
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22-03-2006 19:01 |
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