PLaGuE CeLL - dedHED |
PLaGuE CeLL
Subwoofer on a Killing Spree


Registration Date: 13-01-2006
Posts: 225
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Please check out my new track 'dedHED' and post your comments here!!!
This is my first ever attempt at drum n bass, it was kinda a learning experience really, getting to grips with cubase and stuff. It's nearly finished, i just need to sort out the stereo-ness-ness-ness and some of the volumes... I want you guys to rip this apart and tell me exactly what u think, and any suggestions no matter how small, and anything you dont like or dont think fits cos im tryin to make an album n i want it to be good
thanks guys! i wanna see tons of reviews
__ My Myspace
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22-01-2006 15:24 |
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BattleDrone
2161... the future.
   

Registration Date: 30-12-2005
Posts: 6,413
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If this was the first thing you ever did with cubase, it was a nice fist try on making music with it. But for DnB it's not really going anywhere, the tune needs more 'flow', it isn't rolling, doesn't make me want to jump from the sofa and start to dance around the room (if you want an example of what I mean, get for example Camo's tune called 'Mechanical fusion'). There's more to DnB than just downloading a good drumloop an letting it play all the time. You need to cut up the loop and make lots of variations, or even better, make your own drum loops.
The bass at the beginning sounds a bit lke old homecomputers.
The EQ's are all too much focussing on bass, don't repeat your effects, they get on peoples nerves(30"-55"). There seems to be some reverb on all of the songs elements which makes it sound as if it's being played in a tunnel, be selective in reverbing, atleast the drums don't need this. The middle piece is nice, but it doesn't fit into a DnB song. It could be played on a symphonic rock album or something like that. The break part is also way too long.
I think it would be good to listen to tons of DnB and try to copy the style of a few tunes you realy like in order to get the right feel for a DnB groove.
Around 4' you're as close to the DnB thing as you get in this tune.
Around 4'20" your bass is too loud, but finally the tune gets something 'sick' which is good in my opinion makes it more DnB.
It seems like you are an experienced musician from this break part though. Please drop most of the stuff you ever learned about making music and dare to make some 'sick shit'.
If you 're serious about DnB, you'll improve your style soon if you put some effort in changing your style towards it.
At the end I could hear an effect loop which was really nice and which should have gotten a real place in the tune, not just as a background filler.
__
Check my soundcloud (exclusive tracks on there)
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23-01-2006 00:30 |
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cynik
Cp6uja
  
Registration Date: 15-03-2005
Posts: 5,646
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ok not much of an intro
drums are ok, but the different loops are varying in volume too much, try to flatten that difference by carefully setting the volumes
seems the subbas is playing an awful lot of notes but the melody is barely audible, that's how it goes with sub. IMO don't go melody crazy, I can hear somethings happening there but it's very muddy and undefined
the pad at 1:13 came too sudden, but I love that part, very chill and moody. not sure if it fits though. the synth which drops in as a lead is awsome, but it's a bit harsh / digital sounding - needs some eq-ing
ok the drop came too sudden again, you need some kind of build up to what's about to happen. the bassy instrument is too loud and innapropriate, not sure if you need it at all
now a glitchy beat, lol youve got like 3-4 different tunes in here, which is cool, very experimental and all but the switching between them is harsh, again you need some sort of bridge-like pattern or two to connect each of the sequencies into one meaningful track
ok not bad at all for a first attempt, some very cool ideas in here for sure
keep at it
__ https://soundcloud.com/tsai-vidro-voves
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23-01-2006 00:57 |
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PLaGuE CeLL
Subwoofer on a Killing Spree


Registration Date: 13-01-2006
Posts: 225
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Thanks for ur input man, im gonna take another look at my tune and change some stuff
oh and the background bit at the end leads onto the next track (im still workin on it tho)
__ My Myspace
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23-01-2006 09:34 |
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PLaGuE CeLL
Subwoofer on a Killing Spree


Registration Date: 13-01-2006
Posts: 225
Helpfulness rating:
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Perhaps its cos ive done music class at skool ive got the proper musical training so my stuff kinda follows the strict guidelines too much, but the more i work on myu dnb the better it gets, i fink this tune gets better as it goes along cos it was a learning experience really. im gonna go do some shit now n try n get it more dnb
__ My Myspace
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23-01-2006 10:08 |
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TechDiff
Hetty Jakes Pretentious Cheese Wog
  

Registration Date: 14-06-2005
Posts: 1,028
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Alright dude. There are some nice noises in the intro, but its too short.
I think the bass tone is pretty week, and to be honest i think the riff isnt that great either. You should try to simplify the riff a little bit and get a fuller, more interesting bass tone. The drums sound OK and I like th siren aswell. How much of the drums is programming and how much is loops? It does sound like most of it is loops. There are definately some good ideas in here, but I think the best advice would be to try and simplify them a little bit. I'd much prefer to hear a few parts done well than a whole load of things than a lot of things done ok. Just try to get the drums tight first, try to have one dominant kick drum and for all the other beats try to EQ out the lower end, you should go through just your drum track and work on the volumes to get everything level. I find the easiest way to mix a tune is to first decide which part is the main instrument in the tune and work everything around it. In the case of this track I'd go with the drums, but in the last section, the more you build up the parts, the less you can hear the drums. The result is that the track looses a lot of its momentum.
All this said, I think there are some really nice things going on in this track and a lot of the sounds are nice too. I think your right in saying that the tune gets better as it goes a long. But I dont think there is any harm in going back over and getting the whole thing up to the same standard. I think the most important part of a track is the intro, if it doesnt grab you then you never really concentrate on the rest of the tune. I think the best place to satrt would be the first bass line.
Nice one,
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23-01-2006 13:46 |
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PLaGuE CeLL
Subwoofer on a Killing Spree


Registration Date: 13-01-2006
Posts: 225
Helpfulness rating:
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thanks techdiff, yeah, im def gonna look over the track again and i reckon im even gonna change the first lil riff thingy cos its too sorta cramped sounding, its not a full sound, plus it clicks with every keystroke. i forgot to fiddle with the drums at the beginning actually, fnx 4 reminding me, they get really repetetive methinks. i think its probs the same with most dnb producers, but the more u listem to ur own track, the more desensitised you get to stuff you dont want to hear, u think everything sounds ok til sum1 tells u it isnt that great. im gonna give it a few days and come back to it with a fresh pair of ears n sort it out
__ My Myspace
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23-01-2006 23:04 |
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TechDiff
Hetty Jakes Pretentious Cheese Wog
  

Registration Date: 14-06-2005
Posts: 1,028
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Yeah, sometimes I think it works best to leave something for a while. Its always fun to come back to something and just completely change it around. It breaths new life into it.
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24-01-2006 14:50 |
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stiffer
Producer
Registration Date: 06-10-2007
Posts: 60
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like the sub and your beatz are tight.
cool melodic and harmonic content.
liking the half time drop out as i produce downtempo as well and that particular part is right up my street.
when it drops back in the bass is at the front of the mix a little too much.
this track has definate potential though.
the distorted bass is distorting the whole mix a little and sounds a little out of place.
ocverall though decent effort for your first dnb tune
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16-10-2007 12:07 |
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