D-Pitch - Distant Systems    |
D-Pitch
Danny Jenk D-Pitch

Registration Date: 24-07-2004
Posts: 96
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Please check out my new track 'Distant Systems' and post your comments here!!!
first track with new system and mastering package. I now use URS.Everything.EQ.Bundle.VST.v4.0 and yamaha final master. seems to have done the trick.
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03-09-2005 18:53 |
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Greyone
Master Producer
  

Registration Date: 01-04-2005
Posts: 6,285
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nice n clear intro , percussion goes well.
drums are good but sound too sandy imo.
Elektrobeam thing is verry nice done.
More midbass or a physical sub if you know what i mean.
wow psyco thing goeing on 2: 50 (how do you do that ?)
ah the elektro bass is back (make it a litle more phat , boost around 250 - 1000 Hz)
some soundz are repetive.
cool track man .
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04-09-2005 00:28 |
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BigFire
Cool Producer


Registration Date: 09-01-2005
Posts: 144
Helpfulness rating:
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Good over all mix down/compression on the whole track.
not really feeling the anologueish sounds. they could be effected some more.
__ Where's the fucking bass??!!
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04-09-2005 00:34 |
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D-Pitch
Danny Jenk D-Pitch

Registration Date: 24-07-2004
Posts: 96
Helpfulness rating:
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05-09-2005 02:16 |
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S.O.T.A.
SHADOW STAR
 

Registration Date: 13-05-2005
Posts: 477
Helpfulness rating:
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What's up I like the analougish sounds. It's that kind of track right? The voice is cool what's it from?? Bassline sounds cool. Sounds nice and rugged. I would play it. Yeah man it's pretty wicked I like it a lot. I like how the bassz starts to differ after a while. Some crazy effects. Hell yeah I enjoyed listening to it .
LATER
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05-09-2005 04:20 |
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short-wave
Producer

Registration Date: 25-07-2005
Posts: 71
Helpfulness rating:
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this has a super fluid feel to it, the toms are a bit hollow sounding. the kick is a bit flat on my speakers. the sub could come up a bit. the delay automation trick is cool...the grinding synth line could be a bit "fatter" as well, the soundesign is wicked! i would like to hear a bit more variatioin of the vocal, what is there is nice, don't change that! seems like it could use some random background samples. to keep people guessing. well done with this tune.
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SLVG
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05-09-2005 11:03 |
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Greyone
Master Producer
  

Registration Date: 01-04-2005
Posts: 6,285
Helpfulness rating:
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please tell me how you do that stuff at 2:50
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Do you work with fruity ?
thanx
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05-09-2005 17:48 |
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D-Pitch
Danny Jenk D-Pitch

Registration Date: 24-07-2004
Posts: 96
Helpfulness rating:
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Yeah i work with fruity, and how i did that fx.s is i used lfo speed connected to filter cut off on the saw bass, and used bufferoverload on the drums, keep it under ye hat
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MORE TRACKS
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06-09-2005 11:41 |
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Surya
The Robot

Registration Date: 04-11-2002
Posts: 11,238
Helpfulness rating:
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Funny how the snare has more punch than the kick
The kick defo needs some work!
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004

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07-10-2005 13:18 |
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Steyaert
Producer

Registration Date: 29-06-2005
Posts: 76
Helpfulness rating:
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Nice intro vocal, nice blending in of those toms. intro beats are good. nice effecting on that bass/trance line. this song has really got a nice atmosphere. Wicked things at 2.50, I like it. I think this has been said before, but after 2.50 your snare is like a bit to loud, I don't hear your kick anymore. Nice track man, altough a bit of the same all the time, but hey I liked it. Keep on producing!
grass
__ Steyaert a.k.a. Rupzzz
- dnb is all about intelligence... intelligence to seek out the music... go beyond the flow - as said by Invent
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07-10-2005 16:12 |
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