Applying different effects on different frequency ranges? |
Muad'Dib
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I am writing for advice. I have this problem for about 2 years (and I produce 2,5 years) and I still can't find a suitable solution.
Can anyone guide me how to apply different effects to different frequency ranges of a sound (or the master track) in Fruity Loops? Is there any way to make a filter send its filtered contents to another FX channel where I can separately add effects to only the filtered contents, and somehow another filter to filter the rest of the frequency the sound gives and to send to another FX channel...?
I want to be able to put random effects on, say, the low frequencies of a reece line, for example.
I woz thinking and I've found out that if there is any way to make an instrument channel to be able to send its signal to 2 or more FX channels at the same time, this could be easily solved...
Any solution would be grateful. Thanx.
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30-08-2005 19:35 |
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djfreemc
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I was gonna say, instead of sending channels to the master, send the to 3 other channels, apply a low/band/high pas filter , send the outputs to 3 other channels, apply the effects you want there, and then send those to the master. But I am not sure if you can send a signal to multiple channels though
You could try something like this.
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30-08-2005 20:35 |
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cynik
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quote: |
Originally posted by djfreemc
I was gonna say, instead of sending channels to the master, send the to 3 other channels, apply a low/band/high pas filter , send the outputs to 3 other channels, apply the effects you want there, and then send those to the master. But I am not sure if you can send a signal to multiple channels though
You could try something like this. |
exactly how I do it in Reason, using the spider audio merger/splitter.
dunno for FL tho too.. try to find an audio merger/splitter kinda vst or whatever
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30-08-2005 20:44 |
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djfreemc
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Just gave it a try. Didn't work the way I wanted, but I found another workaround. You will need an audiocard with 2 outputs and 1 input though. Apparently you can't assign a mixer channel output to multiple other channels. So the thing to do is, assign all the sounds you want to apply this effect on to a mixer channel, set the outputs of all these channels to a dedicated mixer channel (you could call it submaster or something like that). Set the output of the submaster to you secondary soundcard output. Connect the secondary soundcard output to the soundcard input. Now you can select the soundcard input in as many mixer channels as you wish. From there you can filter/eq them to frequency ranges and then apply your effects.
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30-08-2005 20:55 |
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Muad'Dib
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Hmmm, that would be the only solution, I guess...
but I searched for something else. I shall write to Fruity Loops creators to make this option available...
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31-08-2005 00:46 |
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optikal_assassin
|da jungle snipa|

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Actually come to think of it, I think I know what you're trying to achieve. Like say you got a nice crunchy bassline but you want to add some nice delay to the high end of the frequenciy, instead of doing it to the bassline and having it delay everything, you could split the frequencies by creating clone channels of that bassline and filtering each one. I created this file to show you what I'm saying. I know it's real basic but gets the idea across. There's no external samples as I just used the 3xOsc for a bassline. I use this method alot for my basslines if I'm trying to get something to sit right. I really hope I'm not making an ass of myself tho and totally on the wrong page as you. So give this a try, load it up and see how I did it, and tell me if thats what you were talking about.
Download (7kb ZIP)
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31-08-2005 08:18 |
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Muad'Dib
Andrejnalin
   

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That was exactly what I was searching for, the same result will come out from your solution. But I searched for built-in option in FruityLoops, and not handling like that... Well, I guess they didn't think about that...
you know, I came up with the same solution, OptikAss, but wanted to find the program knack for that
Thanx dude,
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31-08-2005 15:45 |
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optikal_assassin
|da jungle snipa|

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31-08-2005 16:20 |
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Emblem-X
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quote: |
Originally posted by Muad'Dib
Is there any way to make a filter send its filtered contents to another FX channel where I can separately add effects to only the filtered contents, and somehow another filter to filter the rest of the frequency the sound gives and to send to another FX channel...?
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I think layering different filtered versions of the same sample would be the solution? It's easy in fruity, filter in your sampler and apply different fx on those different sounds.
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31-08-2005 16:25 |
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Halph-Price
Zombie Algorithm

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there's no way of splitting one sound into multiple effects channles in fruity loops, like in reason with the splitter.
you have to clone the channel's like he said. there's no way around that, so it won't save much in cpu speed.
there's also TriDirt that is a multi band distortion, the best you can do, especially for basslines... but, ... just look for multi-band VST'S is the next best.
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31-08-2005 16:29 |
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Muad'Dib
Andrejnalin
   

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quote: |
Originally posted by optikassassin
OptikAss
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Juz kiddin dude...
Anyway, thanx dudes. I know that halph, that woz I expecting...
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31-08-2005 17:00 |
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Surora23
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quote: |
Originally posted by djfreemc
I was gonna say, instead of sending channels to the master, send the to 3 other channels, apply a low/band/high pas filter , send the outputs to 3 other channels, apply the effects you want there, and then send those to the master. But I am not sure if you can send a signal to multiple channels though
You could try something like this. |
id agree...or even so...sample each part of those sounds sequence them in order but have diff efects on each one...
Like...fileter your sample, render it as a wav pre filtered so its already a wet sample...and apply another effect over top once you import it back into your song..
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31-08-2005 19:31 |
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thechronic
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It's usually easier to filter post-effect instead of pre-effect.
So if you eg want a reverb on the high end and a delay on the low end, why not send the dry signal to both, and filter off the low end of the reverb output and the high end of the delay output?
Much simpler and should sound better
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01-09-2005 00:34 |
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