EQ'ing on Pentium 1 mmx pc's |
Friscko
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I got a lil problem,
while fixin the eq'ing and adding some other fx's to my 'Resurection of Evil' the cpu-usage-meter from my fl raised from ±30 to 99%, which results in a cracking stuttering sound when playin the song. This makes it impossible to level the different parts again, since some became louder or more silent during the eq.
Should I render each pattern indivually, open them in a new project, level it there, and put the song texture there (it will be the same pttn's so it must be the same)
But i dont think u can do 'select all' on the song texture in fl 3.56, or am i just stupid?
Is there another solution except this or boiling my pc in frying fat and throwing it from a 15th floor afterwards?
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25-08-2005 13:19 |
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Soi
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Muting parts/tracks with FX that eat a lot of cpu and adding those FX/EQ afterwards
In Logic, there's a freeze option that allows you to keep all your fx+settings but they remain in the background, so they're still there, but don't get used, dunno bout FL.
Rendering everything seperately, not the most glorious of solutions, but it helps a LOT when working on slow pc's. The good side of the story is that you have to have a good image/idea of how your track should sound/be.
one note of courage here before you throw that pc out of yer window: working with crappy instruments sets the mind on fire, you HAVE to be a bit more creative that anyone else..
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25-08-2005 13:24 |
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Friscko
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quote: |
Originally posted by Soi
Muting parts/tracks with FX that eat a lot of cpu and adding those FX/EQ afterwards
In Logic, there's a freeze option that allows you to keep all your fx+settings but they remain in the background, so they're still there, but don't get used, dunno bout FL.
Rendering everything seperately, not the most glorious of solutions, but it helps a LOT when working on slow pc's. The good side of the story is that you have to have a good image/idea of how your track should sound/be.
one note of courage here before you throw that pc out of yer window: working with crappy instruments sets the mind on fire, you HAVE tol be a bit more creative that anyone else.. |
Even muting only drops it back to 70 or 80
Guess i'll have to render and have a lot of, i do not believe i'm saying this, patience
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25-08-2005 13:29 |
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cynik
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well if you got the sqeuencing part worked out and feel theres nothing more to do, then it's easy, as soi said, render the channels individualy, eq again..
not much patience needed
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25-08-2005 13:36 |
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Friscko
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quote: |
Originally posted by cynik
well if you got the sqeuencing part worked out and feel theres nothing more to do, then it's easy, as soi said, render the channels individualy, eq again..
not much patience needed
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I've eq'd it already it just the volume levels are not really correct anymore, so i tought to export the already eq'd song in its pattern's (render each pttn) and put them in a new fl document to level, and then just copy-paste the song texture.
But if the eq isnt what i expected as i do that, ill have to open the original, put it good, render again, and if it's not good then, again...
That needs some patience imo
And some selfcontrol to not put my pc in the middle of the Turnhoutsebaan here in Deurne and wait until a tram drives over it
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This post has been edited 2 time(s), it was last edited by Friscko: 25-08-2005 13:49.
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25-08-2005 13:46 |
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cynik
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I feel youre missing the point here correct me if wrong
you are going render each pattern on each channel? that wouldnt need patience, that would need you to be insane!
instead of that, render tracks of each chanel. the tracks are the lenght of the whole tune. then open it in some suitable multitrack program (I don't know if Audacity supports vst if you need more eq-ing) and then fix the levels.
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25-08-2005 14:39 |
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Friscko
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25-08-2005 15:34 |
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TechDiff
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If youve not done it already, Set all the effects plugins to smart disable so that theyre not running when not needed. Next turn off all the pointless gubbins in options like level meters in the Step Sequencer and ultra fast visual feedback. Check your latency in the output options and if you havent done already, crank it to the max. If this still doesnt help, export any VSTI's as wavs and load them up in samplers. And if it comes to it, you might have to loop 8 bars worth and adjust the levels, then loop the next 8 bars and do the same. But thats a worse case scenario. Id would try to avoid exporting everything though as it would take ages, but if you do, make sure you havent got any EQ settings as this might cause problems later.
And rather than rendering patterns individually, render the parts otherwise you might want to adjust the levels later on and not be able to.
This post has been edited 1 time(s), it was last edited by TechDiff: 25-08-2005 16:50.
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25-08-2005 16:49 |
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Friscko
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25-08-2005 17:25 |
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TechDiff
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Dude, You need a new computer!
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25-08-2005 17:26 |
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Friscko
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25-08-2005 17:38 |
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djfreemc
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Have you switched on the "smart disable for all"? It can do cpu usage miracles in FL.
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25-08-2005 23:33 |
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optikal_assassin
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Oh, and I also found that this helps a bit too on saving resources, not much but it helps. Options->Uncheck Enable MIDI Output if you're not using MIDI. Might help boost performance a bit. Not sure on that old of a PC, but I've seen a difference when I've done that.
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26-08-2005 03:02 |
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Muad'Dib
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There is another solution:
in your FX (mixer) window, click the menu button whch is located on the up-left edge of the FX window, and select <Smart Disable> option. Enabling this will result in disabling the effects which are not required to be ON while some sound(s) are playing, so your CPU usage will decrease for about 20%.
And as someone said, check latency values - higher values -> less cranks + more latency
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26-08-2005 10:34 |
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Friscko
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quote: |
Originally posted by djfreemc
Have you switched on the "smart disable for all"? It can do cpu usage miracles in FL. |
yeah, i've done it, and it only works when the track is NOT playing...
If i'm playing it it just rises agian to the old 99%-100%-101
%
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26-08-2005 11:11 |
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Friscko
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26-08-2005 11:14 |
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cynik
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quote: |
Originally posted by Friscko
quote: |
Originally posted by optikassassin
i would think your using a newer version of FL since i cant remember if anything before version 4 did this. : |
FL 3.56
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ouch.. why not try a newer version. for example: Reason 3.03 has much better latency/cpu usage ratio than the previous 3.01
tho Ive never used FL Im taking a wild guess the processor occupancy must have been tinkered a bit to the version 5
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26-08-2005 11:37 |
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Muad'Dib
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It is, and that's why you should take new version... or a new pc
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26-08-2005 11:50 |
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optikal_assassin
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quote: |
Originally posted by Muad'Dib
It is, and that's why you should take new version... or a new pc
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i think i'd start with the new pc first
fl 3.56 now that i think correctly, cuz thats when i first started using FL, was that version, it don't support audio tracks in the playlist window. but i never went too in depth with the features since by the time i started getting my head around, version 4 popped out. i really don't think the pc usage on FL has gotten any better to be honest with you as far as when using plugins.
one thing i've noticed with using the smart disable on plugins, it can have a shitty side effect sometimes tho. mainly when using the delay plugin. like say for example there's something i want to delay for a long ass time, if you have smart disable switched on for the plugin, it automatically cuts out the delay effect after 4 bars and it's really obvious. like it won't finish out the delays. try it and you'll see what im sayin. it might not be a big deal for slower tempos but when you get up to around 175-180 bpm, 4 bars goes quick and the delay cuts right the hell out even if its still echoing. took me sometime to figure that out cuz it always bugged th ehell out of me. sorry i know this off topic but switching smart disable for somethings might have a bad side effect.
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26-08-2005 13:15 |
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