the emptyness with your own breaks |
Rude
I'm gonna get you
  

Registration Date: 06-01-2005
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Goodafternoon site, I was workin' on a new track last night, I think I added almost every instrument I could possibly add..
Synth, choirs, bassdrums, snares, hihats, tambourines, bass, bass-synths... Anyway, this is the problem:
I'd like to make a song without drumloops, but it seems like you need them to get rid of the emptyness in the track.
Is it the selection of my drums, or the structure?
bd snare bd snare bd snare bd snare
(with lotsa hihats runnin' through it)
I sure could use some help over here !
I'd appreciate it
Greetz
__

This post has been edited 1 time(s), it was last edited by Rude: 13-04-2005 18:49.
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10-04-2005 18:00 |
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Rude
I'm gonna get you
  

Registration Date: 06-01-2005
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link is broken
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10-04-2005 18:26 |
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Friscko
Aron Tinnitus
  

Registration Date: 12-03-2005
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10-04-2005 18:28 |
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Surya
The Robot

Registration Date: 04-11-2002
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Ghostsnares, those short snare hits between the main hits that make your beats ROLLLLLLLLLLLLLL
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004

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10-04-2005 19:56 |
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Friscko
Aron Tinnitus
  

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10-04-2005 20:04 |
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Darkside
Old-School Rolla
  

Registration Date: 02-01-2005
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yes, a little bit of bright reverb with a quality plugin can do drums a world of good.
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10-04-2005 20:28 |
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Halph-Price
Zombie Algorithm

Registration Date: 22-12-2004
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file:///C:/Mijn%20documenten/example.jpg
it's a link from your computer. only you can see it, because my c drive doesn't have that file on it.
but anyways, it's not only just the ghost snares, it's also the timing, drums have a 'goove' that make the hits not dead on eachtime. that helps give charcteristic to drum loops. and why it's usually a good idea to chop up sampled breaks into 1/2 beats to keep that groove.
dead on notes that are sequenced only sound good slowly, but when it's fast drums, there has to be oftime, hits, like waltz timed hits, 3/4, is usually how the amen goes, for the ghostsnares and hihats inbetween. and makes a nice groove.
small amount of reverb, digital sound can be very cold sounding. maybe a slight crunch on the drums might help. just a bit of distortion to warm them up. amplitube works good for that.
variations int eh drums, ro anything, is a must, it's the only real thing that defins dnb artist,as the creative elemnt, more so than anything.
well traditional dnb.
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This post has been edited 4 time(s), it was last edited by Halph-Price: 10-04-2005 20:43.
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10-04-2005 20:29 |
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Darkside
Old-School Rolla
  

Registration Date: 02-01-2005
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yeah, be creative with your patterns.
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10-04-2005 20:41 |
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Dave_Akuma
Wicked Producer
 

Registration Date: 02-12-2003
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why don't you wanna use drumloops? ever thought of making your own drumloops? this way you have the ease of working with drumloops but can still feel good about the fact that you made them yourself
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10-04-2005 21:05 |
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Surora23
Agressive Melodic Disorder
  

Registration Date: 05-07-2004
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quote: |
Originally posted by Dave_Akuma
why don't you wanna use drumloops? ever thought of making your own drumloops? this way you have the ease of working with drumloops but can still feel good about the fact that you made them yourself |
\
exactly...
liek surya said too...ghost snares and hats for swing...if theyre just in random posittions it wont make any sense..and itll sound empty...
__ Rinse it OUT!!!!

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10-04-2005 21:34 |
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Muad'Dib
Andrejnalin
   

Registration Date: 02-12-2003
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Ok, try this:
Try to make a track without any drums. That's right, no drums. Make it to sound excellent (for you, of course) but don't master it too much.
Then, add drums. By now you will have much clearer idea what kind of loop or drumset to add. EQ it, remaster it, excellent track!
I do this occasiongly.
__ Thinking about becoming an Image-Line/FL Studio customer? Want a 10% reduction in price? Use this affiliate link:
http://affiliate.image-line.com/BADEBDG473
There is no such thing without its opposite
-Bene Gesserit
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11-04-2005 00:07 |
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Surya
The Robot

Registration Date: 04-11-2002
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quote: |
Originally posted by Dave_Akuma
why don't you wanna use drumloops? |
Why would we if you already did it for us
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004

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11-04-2005 08:00 |
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Halph-Price
Zombie Algorithm

Registration Date: 22-12-2004
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ya, i was always wondering, how the fuck DID you make thoes excellent drumloops. i mean i have tried to emulate them, to little sucsess.
as easy as it sounds to just "make your own loops" it's not that easy.
and what i ment about swing in drums, is just tiny off timed, like minute minutly, just enough that it's a little off, if it's a bit before the beat it will sound faster past, and a bit behind it will sound laid back. it helps a bit. but variations is what really helps, if you listnet o regular drumer,s you don't even notice it usually but they have slight variations every 4 bars or so, usually.
__
This post has been edited 1 time(s), it was last edited by Halph-Price: 11-04-2005 08:05.
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11-04-2005 08:02 |
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Surya
The Robot

Registration Date: 04-11-2002
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He's just very good at it, and makes great combinations of hits and layers them in a great way...
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004

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11-04-2005 08:03 |
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Rude
I'm gonna get you
  

Registration Date: 06-01-2005
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it still sounds empty, eventhough I used one of dave akuma's drumloops, is it my selection of instruments?
__

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11-04-2005 20:05 |
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Friscko
Aron Tinnitus
  

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11-04-2005 20:10 |
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iNSiGHt
Producer

Registration Date: 10-08-2004
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Drums, rhythm and groove are all about dynamics.
Dynamics in simples terms is volume or accenting.
Dynamics add depth to your beats.
Like said before in this thread layers and ghost notes are important, but also it helps if the volume of each hit vary other wise the beats can become repetitive therefore limiting the sense of 'real' groove.
Too much high end reverb can confuse a mix and detract from the dynamics. Psychoacoustic effects are known as the biggest cause for muddy/busy mixes. Handle with care as alot of effects sound unnatural to the human ear.
Good Luck it's a long road but a rewarding one.
I learn something everyday and I love it for that reason.
__ "since when has this music ever been about making fuckin money!"
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12-04-2005 05:34 |
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Halph-Price
Zombie Algorithm

Registration Date: 22-12-2004
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12-04-2005 05:52 |
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