Building a twisted audio bassline |
Nosrac
Bag of Hammers
Registration Date: 15-12-2004
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Problem: I've been building bass lines on tracks like "None would Escape" and "fuck with my ear drums" by taking a audio sample of an anologue synth such as the virus C with an aggressive filter sweep. I then cut it up into patterns on one audio track, occassionally reversing, chopping or dragging a small audio sections to another track affected by delay/reverb or additional filters. This technique is the only way I know of building really twisted convoluted bass lines of the late 90's but unfortunately I get little pops and clicks at the locations where audio segments meet. Crossfades don't seem to help (plus I don't understand them) and audio dessers compressors etc. don't help at all. How can I eliminate these pops and clicks from an audio track made up of several abruptly cut audio segments?
__ Tunes pictures and info: Myspace Page
MP3's: Acid Planet Page
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31-03-2005 06:50 |
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Halph-Price
Zombie Algorithm
Registration Date: 22-12-2004
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31-03-2005 07:16 |
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Surya
The Robot
Registration Date: 04-11-2002
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Sounds like your software doesn't appy anti-aliassing...
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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31-03-2005 07:18 |
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Surora23
Agressive Melodic Disorder
Registration Date: 05-07-2004
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yea that sounds like ass...i never had that problem...
__ Rinse it OUT!!!!
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31-03-2005 07:47 |
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Surya
The Robot
Registration Date: 04-11-2002
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quote: |
Originally posted by saphir
alter your output latency settings (mainly by audio drop outs etc.) |
You wouldn't hear that after bouncing to audio normally...
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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31-03-2005 09:07 |
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saphir
Wicked Producer
Registration Date: 15-11-2002
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quote: |
Originally posted by Surya
quote: |
Originally posted by saphir
alter your output latency settings (mainly by audio drop outs etc.) |
You wouldn't hear that after bouncing to audio normally... |
nope
but it could fix his pop & click problem while making music
__ http://soundcloud.com/saphir_gazmazk
www.nitras.be
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31-03-2005 09:21 |
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dirk
Steppa
Registration Date: 14-11-2004
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Make sure you cut at the zero crossing of the samples .
You can also use just one or two desent synths , program the sounds that you want to use . Then use programchanges for the sudden changes .
Greetings Dirk .
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31-03-2005 09:30 |
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Surya
The Robot
Registration Date: 04-11-2002
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quote: |
Originally posted by dirk
Make sure you cut at the zero crossing of the samples . |
Some programs don't stop playing at zero crossing if you start another note, I think that's his problem
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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31-03-2005 09:41 |
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Halph-Price
Zombie Algorithm
Registration Date: 22-12-2004
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we can only guess! without knowing what the program is. but ya, probably right if cross fading doens't fix it, than there's some sierious issues there.
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31-03-2005 18:53 |
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Surya
The Robot
Registration Date: 04-11-2002
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quote: |
Originally posted by Nosrac
Surya: what is anti-aliassing? |
It means the software stops playing the sample at the neares zero crossing when you stop the note, thus avoiding a click.
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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01-04-2005 07:12 |
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Dj_Rinse
Producer
Registration Date: 01-04-2005
Posts: 19
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Hi, I also use Cubase SX as well as other programs... but I can tell you exactly how to solve the problem in a very inprecise way (Great oxymoron
) basically this is a problem which is renownd 2 cubase...... it happens when you cut up an audio sample before its finished. I.e if u cut off a sampled note halfway through and then stick a new sampled note next to it there will be a click then the next note. Unfortunatly your method of producing will mean that this problem cannot be quikly overcome.... you will have to spend time experimenting with, cutting up the sample differently .... i.e. you'v tried cutting off a note at a particular point.. you get a click... try a different place... and ideally you want to cut a slice very near the change in note.... use the audio sample's wave form visually to help with this.
Hope this helps abit.
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01-04-2005 15:04 |
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Nosrac
Bag of Hammers
Registration Date: 15-12-2004
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I don't have any audio clips over lapping - the clicks happen when the clip ends abruptly followed by silence. This abrupt stp is exactly the sound I want on Escape but the click is an unwelcome guest. I'm going to try bouncing it to another audio track and then going in and taking out the spikes with the audio editor if they still exist - hopefully that will work. Thanks for the feedback!
__ Tunes pictures and info: Myspace Page
MP3's: Acid Planet Page
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02-04-2005 23:17 |
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Halph-Price
Zombie Algorithm
Registration Date: 22-12-2004
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try to cut it out on the zero, or middle line.
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03-04-2005 01:33 |
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Surya
The Robot
Registration Date: 04-11-2002
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quote: |
Originally posted by Halph-Price
try to cut it out on the zero, or middle line. |
I think the problem is he has cut it to the zero crossing, but the sample isn't played till the end, so that makes my idea of the problem being that his software isn't anti-aliasing more firm.
So what software are you using?
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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03-04-2005 10:42 |
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thefunke1
Cool Producer
Registration Date: 09-12-2004
Posts: 151
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Hey Nosrac,
Have you tried taking each sample, once chopped to the desired position, export as an audio mixdown, then re-import into Kontact or Battery. Once in either program you have more flexibility over the sample, expecially in Kontact. You will then be able to use other filters and/or cut offs that may reslove the pop or click within that VSTi. Although this a time consuming process, and takes up a lot of hard drive space for each sample, it may be worth a try. I've experianced the same problem, and once I have the sample in Battery, for example, I can adjsut the amplitude cut off, while maintaining the punch of the sample.
__ www.acidplanet.com
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03-04-2005 18:19 |
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Nosrac
Bag of Hammers
Registration Date: 15-12-2004
Posts: 599
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Funke1: This is definitely what I will try in my next track if I can't solve this problem. And Surya - I mentioned above I'm using Cubase sx.
__ Tunes pictures and info: Myspace Page
MP3's: Acid Planet Page
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05-04-2005 03:49 |
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Surya
The Robot
Registration Date: 04-11-2002
Posts: 11,238
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My bad
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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05-04-2005 07:06 |
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