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dirk
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If you realy want to learn someting .

John Watkinson on Loudspeakers .

Greetings Dirk .

This post has been edited 1 time(s), it was last edited by dirk: 28-01-2005 09:56.

28-01-2005 09:51
Halph-Price Halph-Price is a male
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pdf aint working..

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29-01-2005 03:41 Homepage of Halph-Price
dirk
Steppa


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Try this link

Celtic Audio or this John Watkinson on loudspeakers

Then surf to technical articles and click on "putting the science back into loudspeakers" download as pdf.

The website is www.celticaudio.com

I think everyone interested in creating music can learn something from this . It was an eye opener for me anyway .

If anyone doesn't understand something from this article I wil try to explain , just ask I don't think you wil be the only one .

Greetings Dirk .
29-01-2005 07:54
Transistor Bass
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This is way over my head !!!

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30-01-2005 15:22
dirk
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The ear measures the time difference of the trancient of a sound and by that determines the lokation of the sound .

The decay of the trancient determines the size of the sound . ( if the sound source is big the sound from one side wil travel longer than from the other side so the trancient will be smeared out in time )

So the trancient is wat determents the lokation and size of a sound !!!

Because most loudspeakers are vented and/or cubic and their crossovers are not propperly designed they can't reproduce the trancient anymore .

Compressors also change the trancient of a sound .

So most loudspeakers work as compressors , if you use a compressor to shape the sound are you listening to the compressor or are you listening to the speaker effect ? There's no way of knowing .

Soundcompression codecs like mp3 or bitrate redusers also change the original sound . If you hear a change in sound do you hear the speaker or codec ?

If the codec has high bitrate the speaker wil be the limiting factor , if the codec has low bitrate the codec wil be the limiting factor .

This means that you can express the quality of a loudspeaker in equivalent bitrate !!!

You can test this by taking a CD put it through a bitcrusher and listen when you hear the sound change . My pc-speakers are about 9 bits , my Yamaha ns10-m 11 bit Cry

Ferrite magnets can't get 16 bit resolution !!!( The magnetic field moves opposite to the conus , like jumping in loose sand instead of rockstone )

But with good engeneering we can make loudspeakers whitch have more resolution than our ears and so we can't here the difference between real sound and reprodused sound .


I hope this explains things a bit . And I think that produsers/musisians should know this .


Greetings Dirk .
01-02-2005 20:25
tetsuo tetsuo is a male
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mp3 is a compress file system, so you won't ears the hight end and the low pass sound by the way, nothing to do withyours spezakers set up, make any sense?

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01-02-2005 21:58
Halph-Price Halph-Price is a male
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won't anyone think of the children?

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01-02-2005 22:00 Homepage of Halph-Price
tetsuo tetsuo is a male
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we all think about them, the eath is not what we got from our parents, it's something we borrow from our childrens!!!

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01-02-2005 22:04
dirk
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quote:
mp3 is a compress file system, so you won't ears the hight end and the low pass sound by the way, nothing to do withyours spezakers set up, make any sense?


Mp3 reduces the bitrate of a signal .

The point at wich you hear a signal deteriorare is a measure for the resolution of the loudspeaker .

Most of you can hear the difference between MP3's of 128kbit/sec or 56kbit/sec

If you can't hear the difference between a cd and eg. mp3 of 320kbit/sec your loudspeaker has lower resolution than 320kbit/sec.

I hope this clears things up .


Greetings Dirk .
02-02-2005 07:06
dirk
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My explanation about the size of a sound is not correct !!!

quote:
Following the production of a trancient pressure step by a real sound source , the sound pressure must equalise back to ambient .
The rate at which this happens is a funktion of the phisical size of the source .


This means that the total decay of the sound is a meassure of size . Am I correct ?

I don't understand this , can someone please explain .

Greetings Dirk .
02-02-2005 10:21
stino stino is a male
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I think I know what is explained

you have to know this:

fysically, sound is a "pressure" brought to your ears, and the difference in pressure is a volume change. our ears "hear" a pressure.

if you hear nothing , it's because the pressure is less than 10^-5 Pa

maybe it's that...

dunno...

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02-02-2005 11:15 Homepage of stino
Halph-Price Halph-Price is a male
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DEATH TO THE HEATHENS!


so get good speakers, or all you'll hear is crap.

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02-02-2005 15:15 Homepage of Halph-Price
Surya Surya is a male
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But the crap will still sound better than the same crap being played on a crap system Wink

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02-02-2005 15:46 Homepage of Surya
Halph-Price Halph-Price is a male
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HUNGRY HUNGRY HIPPOS

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03-02-2005 13:03 Homepage of Halph-Price
BigFire BigFire is a male
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Wait until you start learning about Sample rates and bit Rates. And after that Fluid dynamics and Signal delays. Ohh The Never ENDING World of music!!!!

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Where's the fucking bass??!!
03-02-2005 15:24
Halph-Price Halph-Price is a male
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i am thinking about taking classes in msuic instaed. seeing as i love music production, and want to get better.

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03-02-2005 18:49 Homepage of Halph-Price
Daemon79 Daemon79 is a male
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quote:
Originally posted by dirk
My explanation about the size of a sound is not correct !!!

quote:
Following the production of a trancient pressure step by a real sound source , the sound pressure must equalise back to ambient .
The rate at which this happens is a funktion of the phisical size of the source .


This means that the total decay of the sound is a meassure of size . Am I correct ?

I don't understand this , can someone please explain .

Greetings Dirk .


First i didn't want to read the article 'cause it is 6 pages of text and to long and stuff like that, then i saw your question and then i had to read it (well the first three pages)

What the guy is telling about is that people focus to much on getting everything right in the frequency-domain (getting a flat curve and so on) right while the time-domain (phase, step-responses transients in sounds) has been neglected for years (and not just in speaker design i would say but also in synth-design where people try to simulate the transient of a sound with just an adsr-curve).

but back to your question.
The thing he says is that if you have sound source of a very big size that makes a "step". It will move a lot of air and it will take some time longer time that everything returns stable (or back to ambient or 10^-5 Pa).

But i would'nt call it decay but rather step response.
(transient is with an s not a c, don't want to be arrogant but it annoys me a lot Wink )

This post has been edited 1 time(s), it was last edited by Daemon79: 03-02-2005 21:34.

03-02-2005 21:30
Halph-Price Halph-Price is a male
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HOW DOES THIS IMPLICATE IN A PRACTICALE TERM Smile )

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04-02-2005 03:22 Homepage of Halph-Price
dirk
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I apologi(s)(z)e for my spelling , sorry Deamon79 . Tongue

It's the ADSR that got me confused , but I was right the first time .

If you think of a pointsource that emits a dirac pulse ( infinitely small pulse ) you will hear that pulse as it was transmited, but if the source has dimentions the sound will be emited by a volume and this means that the sound will travel different distances and the pulse will be spread out .

So if you want to make a sound bigger make the decay longer !!!

Greetings Dirk .
04-02-2005 07:55
dirk
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quote:
HOW DOES THIS IMPLICATE IN A PRACTICALE TERM


1 The loudspeaker should have no amplitude artifacts in the frequencydomain . ( most speakers do this )

2 The acoustical signal transmitted by the loudspeaker should be proportional to the electrical signal at the input of the speaker . This is lineair phase . ( few speakers do this )

3 The speaker should be omnidirectional or have at least frequency independant polar responce , so that the reflections of the room have the same timbre as the direct signal . ( just a handful of speakers do this )

4 The loudspeaker should have more resolution than our ears . ( no speakers today can do this )

I'm saving for the Celtic Audio Cabar loudspeaker . ( It will take a few years though .... )

Greetings Dirk .
04-02-2005 08:36
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