illuminati - Reptoid Andromeda  |
illuminati
Cool Producer


Registration Date: 21-01-2004
Posts: 162
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Please check out my new track 'Reptoid Andromeda ' and post your comments here!!!
made in cubase sx and reason 2.5
v-station and some hoover samples
don`t know about the intro but fuck it...tired of pad intros...
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15-11-2004 15:30 |
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Surya
The Robot

Registration Date: 04-11-2002
Posts: 11,238
Helpfulness rating:
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Good kicking drums
Good layering with the tramen Has a lot of mid though, reEQ it a bit for a bit less mid and a bit more hi-end.
Don't really like the bleepy melody. Sounds too much like a video game.
Drop: Good bassline and drums, but the b-line needs more mid to have more impact. Now it's hard to make out the bassline melody, which is a pitty.
The sub is deep and quite loud, but not very hearable.
It becomes quite boring quite fast though, since all you do is alternate between the two bleepy melodies, which are too similar to make a difference.
2.5/5
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004

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17-11-2004 16:30 |
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Akura
Kletsenboem-style

Registration Date: 06-04-2003
Posts: 223
Helpfulness rating:
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quote: |
Originally posted by illuminati
in my track here...when the buildup crashes into the "meat" it sounds like it gets quieter....it`s not normalizing the wav file was pretty much in the 16d range and i did normalize it anyway...also added slight reverb and chopped the beginning and end because it was reason and cubase and you have to cue the start of the track ahead so the two programs sync properly....anyway...how could i fix the problem with the track getting quieter when it`s in the part of the track with the most going on? don`t make sense to me |
You can get this problem if you compress the whole too much but I don't think you used a master compressor... Using a Limiter at the end stage makes your master louder, try that.
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02-01-2005 03:30 |
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