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Go to the bottom of this page illuminati - Reptoid Andromeda 4 Votes - Average Rating: 5.50
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illuminati
Cool Producer


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Registration Date: 21-01-2004
Posts: 162

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Please check out my new track 'Reptoid Andromeda ' and post your comments here!!!

made in cubase sx and reason 2.5
v-station and some hoover samples
don`t know about the intro but fuck it...tired of pad intros...
15-11-2004 15:30
illuminati
Cool Producer


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Registration Date: 21-01-2004
Posts: 162

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in my track here...when the buildup crashes into the "meat" it sounds like it gets quieter....it`s not normalizing the wav file was pretty much in the 16d range and i did normalize it anyway...also added slight reverb and chopped the beginning and end because it was reason and cubase and you have to cue the start of the track ahead so the two programs sync properly....anyway...how could i fix the problem with the track getting quieter when it`s in the part of the track with the most going on? don`t make sense to me

This post has been edited 1 time(s), it was last edited by illuminati: 16-11-2004 06:00.

16-11-2004 04:02
Surya Surya is a male
The Robot


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Registration Date: 04-11-2002
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44 Vote(s) - Average Rating: 9.27

Good kicking drums
Good layering with the tramen Has a lot of mid though, reEQ it a bit for a bit less mid and a bit more hi-end.

Don't really like the bleepy melody. Sounds too much like a video game.

Drop: Good bassline and drums, but the b-line needs more mid to have more impact. Now it's hard to make out the bassline melody, which is a pitty.
The sub is deep and quite loud, but not very hearable.

It becomes quite boring quite fast though, since all you do is alternate between the two bleepy melodies, which are too similar to make a difference.

2.5/5

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"In dnb you should make people jump not swim"
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17-11-2004 16:30 Homepage of Surya
Akura Akura is a male
Kletsenboem-style


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Registration Date: 06-04-2003
Posts: 223

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3 Vote(s) - Average Rating: 7.00

Nice beats (good kick).
Till 0'45'' the lead works fine as intro but from then on it doesn't fill the whole completely, try adding something more IMO.
The sound beginning at 1'25'' is not really my thing, sounds a bit to psychedelic Smile
Try making the sound coming in on 1'47'' fatter (better EQ and extra/better sub).
The effect used when you started this lead is nice (1'35''-1'46'').
The build off around 3'58'' is nice.
Good song structure if you add some extra filling but the track is a bit to long so the main melody gets somewhat boring.

Now I'm gonna kill some reptoids with this song in the background! Smile

This post has been edited 2 time(s), it was last edited by Akura: 02-01-2005 03:25.

02-01-2005 03:20
Akura Akura is a male
Kletsenboem-style


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Registration Date: 06-04-2003
Posts: 223

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3 Vote(s) - Average Rating: 7.00

quote:
Originally posted by illuminati
in my track here...when the buildup crashes into the "meat" it sounds like it gets quieter....it`s not normalizing the wav file was pretty much in the 16d range and i did normalize it anyway...also added slight reverb and chopped the beginning and end because it was reason and cubase and you have to cue the start of the track ahead so the two programs sync properly....anyway...how could i fix the problem with the track getting quieter when it`s in the part of the track with the most going on? don`t make sense to me


You can get this problem if you compress the whole too much but I don't think you used a master compressor... Using a Limiter at the end stage makes your master louder, try that.
02-01-2005 03:30
Halph-Price Halph-Price is a male
Zombie Algorithm


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Registration Date: 22-12-2004
Posts: 6,160

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36 Vote(s) - Average Rating: 8.67

yea that bassline is no where to be seen on my system, practicly. get your self IKMultimedia t-racks, or iZatope Ozone, and it can help you do the master eq'ing/clip/comperssing.

it goes on forever repeativitly. my god. but the beeps make good for atmosphere, add reverb to them, or dim there volume, prehaps.

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This post has been edited 2 time(s), it was last edited by Halph-Price: 03-01-2005 00:08.

03-01-2005 00:06 Homepage of Halph-Price
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