Im trying to recreate the sound of the bass on the song "Starlight" by Netsky. I really like this smooth almost waterdrop-like bass wobble and would love to know how to make that. I'm not trying to copy his style, just interested to learn how that works ;-)
The bass i'm talking about kicks in at about the one minute mark
- Sinewave for the sub
- 2 detuned squarewaves for the mid (mess with detuning for desired effect).
- The squares seem to be 1 octave up from the sub
- The sub is mono, the mids have some big stereo on them.
- The mids are EQ'ed well above the snare 300Hz and up.
And then a simple LFO on the whole thing to get it wobbling.
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Originally posted by BattleDrone
- Sinewave for the sub
- 2 detuned squarewaves for the mid (mess with detuning for desired effect).
- The squares seem to be 1 octave up from the sub
- The sub is mono, the mids have some big stereo on them.
- The mids are EQ'ed well above the snare 300Hz and up.
And then a simple LFO on the whole thing to get it wobbling.
Total noob and interested in trying to get soemthign similar. in FL9 what would you recommend using for the sine and squares?
im using either 3xosc for sinewaves or sytrus at the moment. how would you recommend i get the above ?
should i use two or three instances of osc or should i just add a sinewave as the first oscillator and then squares as the second and third?
im assuming i do the first option as it will otherwise i wont be able to detune the squares. but to be honest im not totally sure how to do that either. but im getting there!
id prefer to use a fx if at all possible. (just makes sense in my brain for some reason)#
It makes less sense for it to be an after effect. detuning it within the oscillator makes much more sense in the long run noone detunes their guitar after recording (well maybe dnb artists do but thats another story and ruins my analogy...)
it would also be better to do all 3 oscillators in the same instance of sytrus. the tuning of each oscillator (or 'operator' (OP) as its known in sytrus) is the number 2.000 showing when you select one (on default preset) now this can be changed higher or lower, halving it takes it down an octave, doubling the number: up an octave.
what you need is a sine wave on the 0.5000 octave, (ie 2 octaves lower than default), and then 2 saws or squares or whatver you think sounds best on the 1.000 octave slightly de-tuned, say 1.030 and 9.970 respectively... or something like that, this will give a nice phased effect adding a little flatness to the synth.
now you can pass these through sytrus's built in low pass filter to create the wowowow effect with some tweaking. best looking up 'using LFOs in FL studio sytrus' or 'creating dubstep bass in FL studio' on youtube to get a better picture of what im on about.
and definately press 'F1' on your keyboard in sytrus to learn how to use the Filters and the modulation grid. sytrus looks nowhere near as good as say NI Massive, but its still pretty snazzy.