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Sampling, Re-Sampling, Multisampling and note (integrity?) |
Digital Cause
Player

Registration Date: 06-07-2006
Posts: 447
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Hi All.
Resampling. Simple idea...but should I be bouncing multisamples each time I process my sample, because if I want to play this note that I've bounced and re-bounced, say a G-note, then what range can I play it over before you can tell that it is a single note that is being pitched to much?
Hope that makes sense. It may seem pretty obvious to just use your ears to tell when a note is being stretched too far from its original pitch, but multi-sampling seems like a task involving way too much time, especially when re-sampling over and over!
thanks.
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09-09-2010 16:49 |
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KILLER_FAN
sssomebody ssstop me!!!


Registration Date: 23-01-2010
Posts: 215
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yes, your ear is gonna tell you when you've super-stretched it. just see where the limits are and from there on put another sample so in this way you won't have to export to many samples, but just the necessary ones.
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10-09-2010 20:16 |
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Crispy Liquids
Liquid Funkateer
 

Registration Date: 22-05-2005
Posts: 251
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If you have FL Studio & Directwave, you can sample an instrument; you select a range and how many samples to make per so many notes, and it will make, for example, samples for 2 octaves.
That being said, you don't HAVE to bounce all the time.
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19-09-2010 12:06 |
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Muad'Dib
Andrejnalin
   

Registration Date: 02-12-2003
Posts: 4,197
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quote: |
Originally posted by Crispy Liquids
If you have FL Studio & Directwave, you can sample an instrument; you select a range and how many samples to make per so many notes, and it will make, for example, samples for 2 octaves.
That being said, you don't HAVE to bounce all the time. |
Yeah, they have a great algorithm that does it all for you. You just select a patch on the instrument and then ask directwave to make a sampled patch. Try it.
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19-09-2010 16:49 |
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