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illuminati
Cool Producer


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Registration Date: 21-01-2004
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hey what do you think it takes to make a good lead using software...how do you get a more "real" sound.....???
13-04-2004 05:41
Surya Surya is a male
The Robot


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Hmmm, what do you mean with 'real'? More analogue sounding? Or what?

Some (virtual) analogue distortion helps a lot imo (Antares Tube, Vintage Warmer, ...)

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"In dnb you should make people jump not swim"
- Pieter Frenssen 2004


13-04-2004 09:48 Homepage of Surya
-J- -J- is a male
Big Bad Battyman


Registration Date: 15-11-2002
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a good softsynth (they're all good, they all just sound different), try a modular synth first, it's easier to use and understand
and look at the topic on breakz in the music discussions called bass-DNB-Synth
lots of intresting things there ...

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It's a spiritual thing !

13-04-2004 19:35
Qbit Qbit is a male
Cool Steppa


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simple...

a good synth Big Grin

add some eq, delay & reverb, that should do the trick

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18-05-2004 16:46 Homepage of Qbit
tech life tech life is a male
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Registration Date: 04-09-2004
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It all starts with a wicked sample not a synth.
This was a lesson hard learned for me. I always thought it was about what synth you use. When really its about what sample you put into your sampler. Then proccess the hell out of it with the stuff mentioned by Surya b4. I use the vintage warmer on drums only though. Split your lead sound into multiple channels and effect the channels differently.
Like Hi-pass a channel distort a channel delay a channel etc.
04-09-2004 23:07 Homepage of tech life
drumnbass.be forum » Production » Production questions & answers » what makes a good lead