Unexplainable sytrus clipping |
2NiNe
Newbie
Registration Date: 11-12-2007
Posts: 6
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Hi guys, I'm finishing one project by this time and the last thing I need to resolve is terrible clipping of my sytrus. I use it with violin ensemble presets (dunno which one, i would have to look at it), it has quite synthetic sound and that's exactly what I need, other VSTi's i found over the web all sound too real :| Anyway, do you have any ideas how to get rid of the clipping? CPU load is really low in that quiet passage, where the sytrus plays, and the clipping is hearable even when i render whole track. I tried to lower the number of unison voices - but no change. So I'm open to any ideas or tips for similar sounding VSTi...
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07-04-2009 16:28 |
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D2o
Ghost
Registration Date: 30-05-2005
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07-04-2009 17:11 |
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Crispy Liquids
Liquid Funkateer
Registration Date: 22-05-2005
Posts: 251
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could you post the project?
you could remove the other instruments/scores/etc if you don't want to share your entire project
grts
__ Crispy Liquids on Soundcloud Facebook Myspace
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07-04-2009 19:20 |
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Muad'Dib
Andrejnalin
Registration Date: 02-12-2003
Posts: 4,197
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Try to check the start and end points on every voice the patch has, as it might cause abrupt sound that sounds like clipping.
BTW where did you find those patches?
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07-04-2009 19:38 |
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2NiNe
Newbie
Registration Date: 11-12-2007
Posts: 6
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It seems to be related to note attack, here's the a cutout, where you can hear it clearly (right after the "impact"): http://www.mediafire.com/?di21zj2yjzn
The patch was already included in sytrus installation...you don't have it there? (I have sytrus v 2.6)
EDIT: It's definitely connected with attack, now I remember that I've been tweaking that preset a little bit, 'coz the original has quite slow attack, plus, original preset doesn't clip...and I doubt that it's caused by something else in track. I can stick here original project later if I still won't know where's the problem.
This post has been edited 1 time(s), it was last edited by 2NiNe: 07-04-2009 20:28.
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07-04-2009 20:17 |
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Muad'Dib
Andrejnalin
Registration Date: 02-12-2003
Posts: 4,197
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Yeah, it is definitely the attack setting. Just add a 5-25 ms fade in/attack on the voice. That should help ya.
Or, you can render the strings to wav a bit longer, and then cut the first clippy part sharply.
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07-04-2009 20:38 |
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PLaGuE CeLL
Subwoofer on a Killing Spree
Registration Date: 13-01-2006
Posts: 225
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No time to download but from your description it sounds like it could be something like the waves not being at a neutral point in their cycle when you trigger them. Nudge the attack up ever so slightly to get rid of it, or turn on oscillator sync (it'll start the waveform from the beginning when you trigger it) [i don't know if sytrus has osc sync but meh
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07-04-2009 21:45 |
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2NiNe
Newbie
Registration Date: 11-12-2007
Posts: 6
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Problem solved
It was caused by messed up oscillator envelopes. Thank you guys for your great advices, I have to say that this forum board rocks
I've been lookin' around and I really like what I saw
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10-04-2009 00:31 |
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