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For the Buzz users among us, this might inerest you! |
Halph-Price
Zombie Algorithm
Registration Date: 22-12-2004
Posts: 6,160
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ya, the way they moved modules around and they kinda froze, that was pretty sweet.
do you use the beta of buzzle or something?
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03-02-2005 18:28 |
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Surya
The Robot
Registration Date: 04-11-2002
Posts: 11,238
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There is no beta, only alpha, and I was alphatester, but there is no version available for testers since HotKey started again from scratch. First he's got to make the basics works and stuff like that, I guess then I'll be able to download the new version
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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03-02-2005 22:08 |
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Surya
The Robot
Registration Date: 04-11-2002
Posts: 11,238
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While waiting for FPC improvements to allow scriptable/dynamic GUI, I'll adapt some of BUZZle 0.00's "old" GUI in Lazarus just to have something to release after all that time...! * Don't panic - the new engine is modular enough not to get screwed up by this task
* Python GUI will be implemented ASAP |
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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13-02-2005 10:26 |
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Surya
The Robot
Registration Date: 04-11-2002
Posts: 11,238
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quote: |
RetroLook As long as development of the Python GUI is temporarily paused, I'm (re-)implementing a retro Buzz GUI. This screen shot only shows some fundamental editor capabilities - this is NOT BUZZles "new GUI"...! ;-) |
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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13-03-2005 14:16 |
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Halph-Price
Zombie Algorithm
Registration Date: 22-12-2004
Posts: 6,160
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13-03-2005 17:40 |
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Surya
The Robot
Registration Date: 04-11-2002
Posts: 11,238
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Check www.buzzle.de for that
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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13-03-2005 17:55 |
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Halph-Price
Zombie Algorithm
Registration Date: 22-12-2004
Posts: 6,160
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thanks, but never wink at me again.
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14-03-2005 17:35 |
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Surya
The Robot
Registration Date: 04-11-2002
Posts: 11,238
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Aaight
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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14-03-2005 18:59 |
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Halph-Price
Zombie Algorithm
Registration Date: 22-12-2004
Posts: 6,160
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down boy.
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15-03-2005 08:17 |
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Surya
The Robot
Registration Date: 04-11-2002
Posts: 11,238
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quote: |
Hello, Buzz2... errrr... BUZZle! Approaching next release: Alpha registration re-opened! * Sequencer almost ready! * Pattern Editor: ready! * Parameter Windows: ready! * All you "I'll donate on next alpha" guys out there: Get ready to fill out your PayPal transactions, 'cause BUZZle v0.01alpha R72 is NEAR!! |
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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18-03-2005 11:02 |
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Halph-Price
Zombie Algorithm
Registration Date: 22-12-2004
Posts: 6,160
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so i should donate money ot get alpha testin
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19-03-2005 06:51 |
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Surya
The Robot
Registration Date: 04-11-2002
Posts: 11,238
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You don't have to donate, but I guess any donations are welcome, and if you would like to do alpha testing, feel free to sign up!
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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19-03-2005 10:05 |
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Halph-Price
Zombie Algorithm
Registration Date: 22-12-2004
Posts: 6,160
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WHAT I CAN< WICKED!!!!!XD
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20-03-2005 06:15 |
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Surya
The Robot
Registration Date: 04-11-2002
Posts: 11,238
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HotKey released some new videos of the program
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Crappy Video III - Next Generation
mr|gon came 'round with his digi cam again (unfortunately no "Wooo woo woo! Machine view macheyn vuu!" this time *g*) * Go there |
Liking the envelope drawing
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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20-03-2005 11:40 |
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Surya
The Robot
Registration Date: 04-11-2002
Posts: 11,238
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Some more improvements WaveTable partly working (Jeskola Tracker) * all editors usable * BMX reader currently in development * some smaller GUI things missing * finally preparing next alpha...! |
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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23-03-2005 17:10 |
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Surya
The Robot
Registration Date: 04-11-2002
Posts: 11,238
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Development taking a leap these last days.
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BMX reader done What a night...! * Yesterday BUZZle v0.01 didn't even know the BMX file extension; and then today (more accurate: 15 minutes ago) BUZZle successfully loaded demo.bmx * Re-implementing compressed sample loader will be today's task (luckily I already got that sources done in v0.00...) * Gotta fix GUI speed (5% CPU usage when minimized, 90% when maximized), but then: let's have some alpha... |
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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24-03-2005 21:02 |
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Surya
The Robot
Registration Date: 04-11-2002
Posts: 11,238
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New alpha anyone...? Lot of stuff missing, but worth next release... FINALLY! (Should I put a link to PayPal here somewhere? *g*) |
So alpha testers, start testing now
__ "In dnb you should make people jump not swim"
- Pieter Frenssen 2004
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22-04-2005 10:58 |
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