Please check out my new track 'End Of Time' and post your comments here!
Safe every1.Happy new year an all dat!Have tryed to take the advice off me last cupple tunez n cum up wiv this.Personally think me production quality has got a lot better-but let me kno wot u think.Big-ups!
This track has been deleted on the producer's request
nice intro, builds up good tension. I dont like that snare in the intro that much though (maybe just my taste), later its ok... everything pretty sweet, nice breaks, good variation and bass... all in all a pretty sick track here, really good job man
recognise that snare. levels are off in the intro, strange mixing, fx are too loud
at 0:48 (drop) what sounds like a vacuum cleaner in a empty warehouse is too loud too.. the drop didnt rock at all, a million times heard stuff, but thats personal preference
beats dont beat as they should, various breaks feel thrown at one another and you can easily tell them apart as well as the oneshot layers on top, they should be glued more, imo best is to try eqing em separately then runnign them through the same compressor/limiter
the empty dark apocalyptic vibe (whcih is a cool idea by itself) is to a good extent ruined by the joyful jungly filtered beat
some smart little edits follow while others are a bit predictable (again personal pref)
dunno really, try working on them level and eq issues maybe introduce a sound or two which would make people remember this more, as it is very non-melodic now and although it might have been the intention Im sure it would all benefit from some sort of a hook in there
mate-no offence but aint got a clu wot u mean about vacuum in a warehouse???also i did actually eq every element n layer in the beat differently n havnt used ne compressers or limiters yet!just sayin aswell i made the beat like that so it wasn't a 'full on' grimey tune.tryin to giv it sum 'liveliness'.also i thought that was the idea-to make each element of ur breakbeat stand out???
Soz bout the rant n im sure u can make ten times better tunez than me but just dont agree wiv ur comments!peace
Yea it is soundin better. would like some different elements chucked in here and there to take this one off the ground...some of your breaks often sound a little to loud or to soft. but good job on it i'd keep at this one.
Originally posted by DJ ANARKY
mate-no offence but aint got a clu wot u mean about vacuum in a warehouse???also i did actually eq every element n layer in the beat differently n havnt used ne compressers or limiters yet!just sayin aswell i made the beat like that so it wasn't a 'full on' grimey tune.tryin to giv it sum 'liveliness'.also i thought that was the idea-to make each element of ur breakbeat stand out???
Soz bout the rant n im sure u can make ten times better tunez than me but just dont agree wiv ur comments!peace
hurt your feelings there? well u should have read what is says on the tin upon joining the site - constructive criticism. ure missing the point, its all about pointing out what I think can be redone in your tune so you can make it better. its all my honest opinion, you can take it or leave it, up to you. my review is in no way aimed at lessening you as a producer, and no Im not making ten times better tunes.
yes the idea is to make elements stand out but the beat IMO should be more coherent, to sound like one drums element and as it is it soudns exactly as I said, I couldnt be more to the point. it sounds like more breakbeats layered on top of each other a little chaotically, the most apparent is the snare put on top, it just doesnt fit in, for starters its too loud. as such, the beats dont "stand out" in the tune as one tight unit, instead the several breakbeats and oneshots you use stand out between eachother and the beats loose oomph. check timings, some loops can have different shuffle to them and that can hurt the overall sound too. rehaul eqing on them, compress, bounce, etc. its a constant evolving of the sounds until they blend together
vacuum cleaner is the sound you use for the even patterns after it drops, so every second, fourth and so on. you pitch the sound used in the previous pattern as a bass up and it doesnt sound so well IMO
ofcourse, as I said, you can agree and not agree, I did my review after quite a few listens so I think its genuine
Listening on headphones atm. OK, to start, the beats are way over compressed, and the fills are at different volumes. Actually overall, the whole tune sounds over compressed. Track definetly needs more variation, and the volumes on each sample need to be worked out. Not really sure what to think about this tunage. I like certain elements, just something seems off. Keep at it
Ye mate tbh i have listened back a few times today n defo c wot ur sayin bout the beats n that.Also tbh i just was expectin a better response off this one an think iv took ur comments a bit personally-i aint usually like that-i usually soak up constructiv critisiscm an use it/learn from it.I do now defo c wot u r sayin an do appreciate u pointin out sum dem issues 4 me to work on.
Ez mate
The inro drums are lacking a bit in punch. I like the drop and the what the bass is doing. I'm feelin the vibe of the tune but the drums need to come thru some more and tone down the "swishing" fx justa bit.
I personally like tracks that start ambient then get nasty. Production level is needing a little work but overall not bad at at all. Try to steer clear of excessive bass drum rolls. Can be cliche. Work on your sound design, practice makes never perfect but good. Decent if not above average drum programming. Get some compression going and vary up the bass or make it more punchy. Also with your samples there are very cool but only need to be modified a little, mess with the pitch and other effects. Give them some body and motion with some reverb and phasing. Definitely on your way to top notch production just keep it up with the time and effort. Vary up the sections a tiny bit more and with the little breaks I wouldnt fade out the sound but instead mess more with the filters. Good Job.
ez dude, sounds like ur getting ur drums to smack harder than before
good work, maybe make it a bit more choppy tho (ur individual hits could be shortened maybe just to get it a bit more razor sharp)