Please check out my new track 'Viral Outbreak' and post your comments here!
Ok ive taken in all the advice that was given to me on 'demolition' and applied as much as i could.
Thanks to all those who comtributed and left thier comments.
This time ive called it viral outbrak due to the fact that ive changed the vibe and instrument for one of the main basses
ive also extended the intro a little bit, as tomos mentioned the drop being too predictable and safe.
He also mentioned the industral sample being looped as lazy but ive left it how it is due to the fact that i have done it purely for the intention of making it easier for a DJ to mix. sorry bout that.
also added a few frequencies on the sub and deepened the kick, as brucifer mentioned
also added a few more low end frequencies and reduced the high end a little bit, as cheezdotville pointed out
if there are any more tips or pointers they would be much appreciated
thanks dot be cru
SAFE!!!
__ Forget liquid, jump up and darkside drum n bass is the way forward!
Great tension building, the pitching sound could be less distorted and a tad louder. Main bass is a bit rough. Drums could use some variation, you are just playing a single break all the time and use a second break for variation. The whole tune seems to be phasing like hell! Did you use some stereo enhancer on your master.
Not a bad track, but the mastering needs some work and the structure could use a tweak here and there as there are a couple of buildups that have no ending.
__ Check my soundcloud (exclusive tracks on there)
1:48 - love it
Agree w/ BattleDrone on the beatz, some more variation to keep it jumpin'.
Also, as he pointed out the phasing is thinning your track a bit.
Needs a few extra elements for interest as it doesn't go anywhere really which is a shame.
I like this track a lot, it needs something else though to keep me listening.
I think BattleDrone's right on the buildup thing - I kept expecting more but it never came!
__
Astrocyte - Kill em All, Track #10 from Team_174 "Off World" LP (FREE)