Originally posted by cynik
sample manipulation is an art in itself
I agree in a sense, but if you listen to the orignal of what you sampled, and it's obvious, I think more work should be done... when I'm doing drums, I'll listen to the unaltered breaks I'm using, and then my work, if the 2 are too similar for whatever reason, I'll go back and start cutting up the break or eqing things differently...
like someone else mentioned, some presets, will be used here to there, "a guitar riff, a drum roll, etc.etc.etc." but to take another producer's bassline, like a "wob" from a twisted individual tune, then writting a tune with it, I would see as unacceptable... I use to do that stuff when I was first starting, when I was trying to figure out what "hz" stood for and what "envelope" meant...
to whoever said whatever originally, you can arrange other's sound in any way that you want, and it may sound good, and in some cases, may get a good reaction in a club (like if you sampled a popular song and morphed it), but to take balant samples from someone else takes away from one's one authenticity and credibility... when one can sit down and decide to make noises from scratch, hear the noises mentally and put them into a computer... that's not just talent, but musical knowledge as well.. I would recommend just playing around with shit, half the time, the noises I find are by accident...
*also, I think this all started by someone saying that the dnb presets in massive were good... doesn't anyone else tweak presets? isn't that their point... I'll open up a preset and the tweek the shit out of it until it's an original sound...
__ www.myspace.com/jrabbit
"Clownstep is a derisory term, used by certain listeners to describe a certain style in a negative way, it's not a subgenre as such, but most producers would feel insulted by the labelling of their music as "clownstep"."
at the end of the day it should matter how the fuck you make a tune as long as it sound good and people will rabe to it.
the majority of the people who will criticize you for being 'too simple' about how you made the tune are other producers
just make sure you ask before using a sample or the original artist will have the propa arseole wiv ya, and in extreme cases youll get sued or shot.
but anyway, if u wanna make a decent bass sound from scratch, you DO need to learn how to manipulate sound for example, what a square bass sounds like, and exactly what distortion does to the sound when its coming out of the speakers
if u wanna use samples then it is a good idea to make them unrecognisable because it makes it more uniqu and personalised
__ Forget liquid, jump up and darkside drum n bass is the way forward!
it even comes with dnb presets and they are gooooooooooooooooooddd.
yeah right,
and tell all your friends: listen to MY fat bass in MY original tune, me a producer, me very good, checkitout!!
why not download some dnb tunes and say to your friends you produced them...
There is no fast answer to this guy's question...
If you want to learn to produce, be prepared to travel a long way;
if you don't want to learn, RTFM, google or use your imagination,
you're gonna get nowhere...
Its like writing a program without knowing how to program; yeah u can find code on the net and compile it, but does that make you a programmer?
If you can play a tune on the piano, does that make you a pianist?
NO!
making music needs talent
understanding technology needs common sense
learning needs patience
You can't make the sound YOU want if you don't know what it is, how it works, sounds or how it is made. You need to know what's going on "under the hood" when using "that program/ device"
I thinkthe best way to make reese/bass is just to imagine it first in your head how it should sound, then use technology to make it. (assuming u can)
This second step (using technology) is a step no one will explain on a forum (certainly not me if you can find it directly in the manual), you'll just have to start to rtfm and experiment.
And one final thing:
What do you prefer?
A technician that can work with a machine and make some random product,
or a technician that can work with the machine and deliver customized products to the customer and even repair/tweak the machine?
PS: my opinion about (electronical) music is: if you are not original (too much samples&presets) YOU'RE NOT A MUSICIAN, NOR A PRODUCER, AND CERTAINLY NOT AN ARTIST!
but congrats, you still can sequence, like they learn to sequence colored blocks in preschool.
i was just tryin to help the guy " find some bass " lol
when someone asks a question like that there aint gonna be no simple answer
im not gonna spend my day explaing how to make the many differant sounds you find in most dnb tunes.
go to a preset, look at the synth, see how it was made. thats a good starting point for anyone imo.
some good vids on you tube on how to use massive. btw.
This post has been edited 2 time(s), it was last edited by djHypnotize: 10-10-2008 00:39.
10-10-2008 00:36
Pytchlocka
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Registration Date: 25-07-2008
Posts: 146
I cant say you should start like this but I really like to tell ppl about Native Instrments' Guitar Rig. I think it might be a tad expensive if I'm correct, but it has tons of diff types of distortions that make for some wicked bass sounds. xD.