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OBLIVION12 OBLIVION12 is a male
Producer


Registration Date: 16-11-2007
Posts: 80


Please check out my new track 'Predator' and post your comments here!!!

Getting to grips with acid pro now, i was limited with my last sequencer, bass made on gmedia minimonsta, tried sidechaining the main elements, a bit of a weird track starts off all dark , a bit of a head nodder, comments advice votes and tips required, nice one!
29-01-2008 20:08
D2o D2o is a male
Ghost


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Registration Date: 30-05-2005
Posts: 2,545

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19 Vote(s) - Average Rating: 8.74

Nice dark into...that sample from "pinhead"?

not a massive fan of the beat. needs some more lower end in it. The kick is lacking and the snare is all bark but no bite

Strange drop,
its like a completely different track, only linked with the intro because of the beat and percussion.

sorry but not really feeling this. It feels a bit disjointed.

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30-01-2008 11:27 Homepage of D2o
BattleDrone BattleDrone is a male
2161... the future.


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Registration Date: 30-12-2005
Posts: 6,413

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40 Vote(s) - Average Rating: 8.70

The structure is a bit far fetched imo. To get people head nodding it should be a bit more predictable (I didn't say repetitive). Drums need some boosting, especially the kick, layer a break underneath those drums and work on their arrangment because it sounds like techno now.

You shouldn't make it all so complex, try to make a good 2 minute track with simple basic elements.

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30-01-2008 23:35 Homepage of BattleDrone
OBLIVION12 OBLIVION12 is a male
Producer


Registration Date: 16-11-2007
Posts: 80


i seem to be having trouble with the arrangements, I try to make things different but it dont seem to go down to well, ive listened to enough d&b over the years to know that most dance floor tunes all seem to folow strict rules intro drop etc There seems to be a fair bit to read after doing a google search on D&b structure so i best get reading, thanks mate
31-01-2008 01:25
CLARKFADER
unregistered
yeah , everything seems abit too long winded , and complicated , without havin any sort of propper balance or meaning to the track , i know its hard , i have the same problem some times , but it seems like your around your grandparants house , trying not to have your tracks too loud , lol , they need more bass n the drums always need boosting , they seem too empty , and try to keep the drops quite preditable like drone said , cause when your out in clubs , the track needs to do something that people r going to relate to , theres noting worse than hearing a track and the drop just leaves u confused Huh , i think u`r trying to make everything sound like it has bin worked on and like u`ve really made an effort !!!!!!! start trying to make u`r tracks simple , "not too simple" thou , get u`r structure right and then u can think about doin the more complicated stuff when u`ve got that sorted !!!!!!!
peace mate !!!!!!!!!!
31-01-2008 13:00
Tomos Tomos is a male
Infidel


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Registration Date: 15-04-2007
Posts: 2,276

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18 Vote(s) - Average Rating: 9.28

Some cool ideas with the beat patterns and FX but the whole thing needs much more drive and bass. Like a lot of your tracks, the structure is pretty disjointed. It tends to go in blocks of patterns and melody. You should try focussing on getting one theme for a tune and build your elements around that, rather than putting different blocks of patterns together. You could probably get rid of some of the ideas and just concentrate on building a coherent tune just using your very best ideas.

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03-02-2008 09:39 Homepage of Tomos
shadraq
Producer


Registration Date: 01-02-2008
Posts: 54

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1 Vote(s) - Average Rating: 8.00

Firstly i would change the drums there a bit weak
it needs some structure and it all sounds a wee
tinny if you don't understand it's quality is like a tin pan it needs some feeling but with a bit of quality this would be a great track bass is doing the right thing try listening to another tracks structure keep it up lad.
05-02-2008 13:44
drumnbass.be forum » Production » Tunes » OBLIVION12 - Predator